This one isn't an actual story so much as a character sketch. Erfaroth,
whose name means "lonely hunter" in Tolkien's Sindarin Elvish language, was a
spur-of-the-moment character name I created a while back when I was searching
for a kinship to call home for the upcoming
Middle-Earth online game. He's since become a
Ranger of Thintaur as well as
the primary character I play now that a friend has dragged me kicking and
screaming into World of Warcraft. This is in what I consider a crude and
rudimentary state (can I coin a new term, "crudimentary"?), but it's
presented now because I've been promising to do it for quite a
while now, and it's likely I won't get around to cleaning it up for even
longer.
Written December 12, 2005
Erfaroth
You meet a surprising number of wanderers, these days, out here in the
wild. All of them running or searching, running or searching.
Running from a spurned love or searching for a lost one; fleeing from trouble
at home - and the more honest of them will sometimes even admit they brought it
upon themselves - or seeking a new place to call home. Running from their
past, for the most part, trying to muddle through the present while clinging to
some hope for the future. Their stories make for interesting tales around
a shared campfire on a cold night, but after a while they all start to sound
alike.
None of that running and searching business for me. I live out here for
the simple reason that I like it. Why so many others choose to
sleep under a wooden roof rather than a starlit sky is a mystery to me, and no
meal of spiced and salted foods at the fanciest of inns rivals the simple, pure
flavor of fresh meat roasted on a spit over the crackle of a tiny
fire. My place is here among the living, growing things of the
world. My home is the path beneath my worn boots. The wind winding
through the trees, the trickle of a forest stream, the rumble of thunder -
these are all the music I have ever craved.
I did not choose this life because I don't like people. Well, alright, in
point of fact I really don't like people, for the most part.
Present company excluded, of course. But as I said, that's not why
I'm out here. I think perhaps it might be people gathered in large
numbers that bother me; the more folks gathered in one place, the more trouble
and strife seem to follow them. I'll spend time in a small, outlying
village now and then, or take shelter on a stormy night with fellow
travelers. It's the cities I truly dislike, though. Too much
of stone and fire there, in the cities, and too little of earth and sun.
With orcs and fouler things roaming the lands so freely these
days, I often find myself banding together with other companions
to combat such creatures. Rumors of war have reached even my ears, news
of a dark power rising in the east. I foresee a time in the not too
distant future when I may be forced to end my solitude and take a more active
role in the defense of these lands I treasure, and yes, of those people I
tolerate when I have to. Because for better or worse, we, all of us, are
the guardians of the wild as well as a part of it. We are the light
holding the darkness at bay, and for all our failings, we shine brightest when
we unite in hope and common cause.
But enough of my rambling; the fire grows dim and I need to rest a bit before
continuing on my journey.
Oh, a word of advice for you before we part ways: In your travels, should
you meet a man called "Strider", be wary. There are strange folk abroad
on the roads, but this one, I think, is dangerously deluded: after a
drink or two, he'll start on a crazy tale about his being heir to the thrones
of Arnor and Gondor, descended from the great kings of the lost island.
Why would a man of such noble birth be wandering the woodlands alone, bearing
naught but a blade, a cloak, and a bow?
Unless, of course, he's out here simply because he likes it.